Tag: pokemongo

‘Pokémon Go’ Community Days bring exclusive captures every month

Starting this month, Pokémon Go players will be able to participate in monthly events that will bring out special Pokémon with exclusive moves. Community Days will be worldwide events and to take part, you'll just have to head outside to your local park. Each Community Day will feature a special Pokémon that will pop up more frequently for a few hours. Other event perks could include increased XP or Stardust, and Lure Modules activated on Community Days will last for three hours.

The first Community Day is scheduled for January 20th and the special Pokémon will be Pikachu, which will boast the exclusive event move Surf. As an added bonus, players will also dearn double XP during the Community Day event. You can see what time your region's event will take place here.

Source: Pokémon Go


Say goodbye to ‘Pokemon Go’ on older iPhones

If you're a hardcore Pokemon Go trainer with an old phone, it might be time for an upgrade. Niantic has announced its plans to drop support for iOS devices that can't be updated to iOS 11, so phones released in or before 2013 (that's the iPhone 5 and iPhone 5C) aren't going to work with the game anymore.

Niantic has been steadfastly making improvements to Pokemon Go since its launch in July 2016, switching up gameplay rules for a better player experience, adding features such as dynamic weather and pushing for more hardware specific features in its AR component. So it makes sense that if it wants to keep driving the game forward it'll have to cut loose some dead weight. There's no word yet on a similar move for Android users -- perhaps Niantic is testing the waters to see how this cull affects its user base. Support will be removed via an update rolling out on February 28, so upgrade now if you want to keep catching 'em all.

Source: Niantic


Charizard will look life-size with the ‘Pokémon Go’ AR+ update

The latest update for Pokémon Go doesn't add new monsters. Instead, it takes advantage of iOS 11's advanced augmented reality tech to give you a better look at them. "The new AR+ feature builds on the core AR gameplay in Pokémon Go and leverages Apple's ARKit framework to enhance the visuals and dynamics of catching Pokémon in the real world," a blog post says. Meaning, Pikachu and pals will now be the proper size based on where you find them. Getting closer or backing up will cause them to change in size and perspective from here on out assuming you have an iPhone 6s or newer.

This isn't just a superficial update, either. Developer Niantic says that if you're sneaky enough you'll be able to earn a new capture bonus with each creature. Given AR's impact on battery life, though, the question is if anyone's going to use this for more than posting shots of the pocket monsters to Instagram.

Source: Niantic


‘Pokémon Go’ will soon incorporate real-world weather

Pokémon Go is getting a slew of new Pokémon this week as well as a dynamic weather system later this month. The game will soon reflect the real weather around you and that will affect which Pokémon you see and how strong they are. If it's raining, for example, you'll see more water-type Pokémon than usual and they'll start out with a higher CP than they typically would.

The new weather feature and the added Pokémon -- at least 50 new Gen III Pokémon -- are timed together on purpose. The new additions are all from the Hoenn region and first introduced in Pokémon Ruby and Sapphire, which were also the first games where weather had an impact on the gameplay. "Fans of Ruby and Sapphire will know that Hoenn brought more than just new Pokémon," Niantic Project Manager Matt Slemon told Polygon. "It was the first Pokémon game that introduced weather affecting the world itself. Hoenn was heavily influenced by the world around it, [and] we took all of that as pretty hefty inspiration."

This summer, Pokémon Go got its first Legendary monsters and Niantic announced some major changes to raids last month. And soon we'll be getting a revamped version of Niantic's original AR game Ingress as well as a new Harry Potter augmented reality game. Archit Bhargava, Niantic's head of global product marketing, also told TechCrunch that an in-game holiday event is in the works.

Source: Pokémon


‘Ingress’ revamp will take cues from ‘Pokémon Go’

With all the buzz around Pokémon Go and an upcoming Harry Potter game, it's easy to forget about Niantic's original augmented reality title, Ingress. It's looking old in the tooth, and not just because of its 2012-era visuals -- it's using aging tech that was made long, long before augmented reality hit the mainstream. The pioneering release is about to catch up, though. Niantic has offered a peek at Ingress Prime, a revamp of its hidden-reality sci-fi game due to launch in 2018. It'll sport a more polished, up-to-date design, but the biggest improvements will come from Pokémon Go... and not just the expected under-the-hood elements.

The company explained to The Verge that Prime will share the same underlying platform as its Pokémon counterpart. This will not only let it share upgrades and fight cheaters, but make use of slicker augmented reality frameworks like ARKit and ARCore. More importantly, the reworked Ingress should be considerably more accessible to newcomers. Niantic is aware that the game is relatively cryptic (it's something of an exclusive club that depends on finding teammates), and it's using lessons learned from Pokémon Go to give you a gentler introduction.

Story will also get an overhaul. The core plot is familiar (we'd expect exotic matter and the Shapers to play prominent roles), but it'll unfold differently and will even include anime segments to tell the tale.

Let's be honest: Ingress will likely continue to live in the shadow of Pokémon (and eventually Harry Potter) without brand recognition to reel people in. However, the improvements coming with Prime could keep it relevant, making sure that the game isn't just limited to hardcore fans willing to master the game and immerse themselves in the storyline.

Via: The Verge

Source: Ingress Prime


‘Pokémon Go’ legendary Ho-Oh is catchable for limited time

After amassing 500 million Pokémon in less than 48 hours, Pokémon Go players seemed primed to smash the Global Catch Challenge to nab 3 billion pocket monsters. Sure enough, they did, and (as promised) Niantic made region-locked Pokémon Farfetch'd available globally for two days. As it turns out, that wasn't the only reward the developer was planning. It's now making Ho-Oh, one of the Johto region's two legendary Pokémon, up for grabs in Raid Battles worldwide until December 12th.

As usual, you'll need a full squad of 20 trainers to stand a decent chance of catching the super-strong pocket monster. Niantic's fresh changes to Raid battles, and with them the introduction of better prizes, should come in handy too.

Source: Pokémon Go


‘Pokemon Go’ is making major changes to raids

Niantic has announced big changes to Pokemon Go raids, designed to even the playing field for trainers at all levels -- and pleasing Magikarp fans in the process. The raid system, particularly EX Raids, has faced criticism because of the way it seems to favor certain players and locations, but the changes -- a result of field-testing and feedback -- should rectify things.

First up, there's a big jump in the quality of rewards for raid participation. Trainers will get Golden Razz Berries for completing raid battles, and while the number of potions and revives awarded for completion will decrease, their quality will improve. Trainers will receive stardust for taking part in a raid battle whether they win or lose, and the likelihood of getting fast and charged technical machines for tier 3+ raid battles has increased. But the best news? Magikarp is making a triumphant return to tier 1 raid battles!

Niantic has also made clear the guidelines for future EX Raids, with the key takeaway being a focus on EX Raids taking place at sponsored locations -- battles will most commonly happen here and at gyms found in parks. Trainers with a high-level gym badge are more likely to be invited to EX Raids happening at that gym, just as trainers who have a higher number of battles under their belt are more likely to be invited to EX Raid battles. And good news for players who have IRL commitments, EX Raid battle start times now take into account popular raid times at that gym – so you probably won't miss battles because of work or, you know, sleeping. Plus as an added bonus, trainers will get stardust and premium raid passes when an EX Raid battle is canceled.

Niantic's blog post confirmed that EX Raids are finished in their test phase, so all EX Raids will be official going forwards. The company also hasn't ruled out expanding the number of EX Raid locations in the future, but that, like other potential updates, is in the works. A lot of the game's features bring inherent frustration -- missing an EX raid battle, getting lousy potions or gearing up to fight raid bosses only for them to run away, for example -- so these changes should iron out these irritations and put the focus back on the task at hand, catching 'em all.

Source: Pokemon Go


Pokémon GO players catch 500 million Pokémon in under two days

Spurred by Pokémon GO's latest event, players have caught 500 million pocket monsters in less than two days. Developer Niantic kickstarted the Global Catch Challenge on Sunday (inviting fans to collectively catch a whopping 3 billion Pokémon in return for prizes) and it's well on its way to becoming the game's biggest hunt yet.

The more Pokémon everyone nabs, the more prizes get dished out, including region-locked pocket monsters, like Farfetch'd (which will be available worldwide for 48 hours when players hit the top milestone). The same goes for Kangaskhan -- which is currently restricted to Oceania -- who will pop up in East Asia for the same duration. But, you've only got till November 26th to complete the task before the clock runs out, and the prizes dry up. So, get your ass off the couch and start searching if you want to complete that Pokédex. Even though at this rate amassing 3 billion Pokémon should be a cinch.

The first set of rewards (including double XP and a six-hour timer on Pokémon-attracting incense) are now available. The silver tier (unlocked after 1.5 billion catches) will throw in double stardust to boot. Best of all, more pocket monsters are now appearing worldwide, and will continue to emerge as more benchmarks are secured. And, if you still haven't got your fill of cute critters, the event also includes a video series that sees trainers travel the world catching Pokémon.

Source: Pokémon GO


Harry Potter AR game is coming from the makers of ‘Pokémon Go’

It's hard to exaggerate the success of Pokémon Go, Niantic's augmented reality game. That's why it's such big news that the company has announced the hit game's successor. Niantic Labs will once again work with a much-loved property, but this time, it's Harry Potter. Harry Potter: Wizards Unite is set to launch in 2018, in cooperation with Warner Brothers Interactive and Portkey Games, reports TechCrunch.

Details on the game are pretty scarce, so it's not clear what the game will involve or what its mechanics will be. Niantic did say in September that the company was looking at using audio cues in future AR games because holding up a phone for an extended period of time "makes them look like a total doofus," according to Niantic CTO Phil Keslin. It's possible that Harry Potter: Wizards Unite will use sounds as cues.

According to TechCrunch, the game will borrow from Ingress, a previous endeavor from Niantic Labs. Players will move through their physical world to collect power-ups and defend locations (presumably, similar to Pokémon Go's gym system). Whatever the mechanics of the game, with the Harry Potter franchise extremely large fanbase, it's safe to say there will be a lot of interest in this game.

Source: TechCrunch


‘Pokémon Go’ developer buys social animation startup Evertoon

Game developer Niantic has become a well-known name since it released Pokémon Go to massive popularity last summer. Unfortunately, the game has recently seen a rather sharp decline in its active user community in the past year and a half. Perhaps that explains the company's recent acquisition of a relatively unknown startup, Evertoon, which makes an app for creating animations with customized avatars. "Today I am excited to announce that we have acquired the Evertoon team," wrote Niantic boss John Hanke, "who bring with them a wealth of talent and experience in mobile products, tools for creativity, and community building."

It's that last bit that the Evertoon team focused on in a farewell message posted on its website. The company says that it will be adding a "social platform" to Niantic's games, including Pokémon Go, Ingress and "future titles." The current Evertoon app will go offline and remove access to community features as of November 30th. Still, if you grab the latest version of the iOS app now, you can still make videos on your phone in offline mode. Evertoon just released 60 new animations and 13 clothing items as a thank you/goodbye present.

Via: TechCrunch

Source: Niantic, Evertoon