Tag: xboxone

‘Battlefield 1’ DLC adds aerial-only battles and more next month

DICE and EA have shared much more of what Battlefield 1's new "Apocalypse" DLC entails, and it's good news if you prefer to be a fighter ace than fight in the trenches. The expansion arrives in February, and its highlight is a new Air Assault mode where dogfights and airships rule. Appropriately, there are two air-only maps (London Calling and Razor's Edge). Think of it as you would the Starfighter Assault mode in Battlefront II -- it's about scratching the itch for players who jump into vehicles at every given opportunity.

The add-on also brings a counter to those aircraft in conventional modes (the AA Rocket Gun) and a slew of new maps built around more of World War I's larger battles, such as Passchendaele, the Somme and Caporetto. Six more guns and two new aircraft also promise to add some variety.

You'll need a Premium Pass to see what "Apocalypse" entails. That's a bit of a pain when some of Battlefield 1's extras have been available for free, but this definitely isn't a small addition. If you play regularly but thought things were getting stale, this could keep it fresh for a while longer.

Source: Battlefield


Fitbit’s Xbox coaching app helps you work out between games

If you're a gamer, you know it can be difficult to tear yourself away from the screen to get in some exercise. Fitbit, however, doesn't think you have to. It's trotting out an Xbox One version of its Coach app (released on mobile and PCs in the fall) that lets you squeak in guided fitness routines after your game sessions. You'll get a range of audio and video workouts, personalized training programs and custom streaming music to keep you going. And logically, there are tie-ins if you have a Fitbit device. The app will show your heart rate on the screen, and recommend workouts based on your current activity levels.

The Xbox coaching app should be available today. It's free if you're content with one personalized program and a "selection" of additional workouts. You'll need to drop $40 per year on a Coach Premium subscription if you want to access more programs and otherwise unlock the app's full potential. That's not a trivial amount just to get some personalized exercise, but it might be justifiable on those days when you don't want to trudge to the gym after a long round of PUBG.

Source: Fitbit Blog, Microsoft Store


Microsoft taps ‘Minecraft’ leader to run its game studios

Now that Phil Spencer is managing Microsoft's broader game platform strategy, who's going to fill his shoes? Now we know: Microsoft has appointed Matt Booty, the overseer of the company's Minecraft teams, as the corporate VP of Microsoft Studios. He'll watch over all of Microsoft's own game publishing efforts, including Halo's 343 Industries, Gears of War's The Coalition and Forza's Turn 10. This isn't just about handing over the keys, though -- as Spencer explained to VentureBeat, it's also about improving the company's first-party game business.

Microsoft knows its list of Xbox-exclusive games leaves something to be desired, and it's committing more resources to that area. Booty's new role helps create a unified leadership structure that theoretically helps the studios move more quickly and produce more of those desirable titles. The role covers mobile and PC titles by extension, so it won't be shocking if there are more coordinated multi-platform releases at the same time.

There's no certainty that Microsoft will enjoy a renaissance, and you probably won't see the results of this executive shuffle for quite some time. Should it work as promised, though, it could lead to faster turnaround times for games and more projects. That won't solve all of the Xbox One's library problems, as one of Microsoft's biggest challenges is convincing others to create Xbox-only titles. It might, however, reduce the company's dependence on third parties.

Source: VentureBeat


Ubisoft inadvertently releases ‘Assassin’s Creed’ DLC a week early

Ubisoft has a history of premature software releases, but here's one you might not mind. The developer has confirmed that it inadvertently released its Assassin's Creed Origins add-on The Hidden Ones to Xbox One users a week ahead of its January 23rd release. A "misconfiguration" of the in-game store allowed downloads for the new content, the company said. You'll still have access if you downloaded it and entered the new region (it'd create havoc for save files), but everyone else will have to wait for the official launch.

The early access was surprising, but certainly feasible. Game studios launching DLC frequently need to prepare well in advance, such as uploading the material itself, updating store pages and patching the base game. The extra time gives them a chance to coordinate the launch and catch last-minute issues. The problem, of course, is that it theoretically takes little more than an accidental flip of the switch to spoil everything. Clearly, Ubisoft flipped that switch -- much to the delight of Origins fans who couldn't wait to see what was new.

Via: Kotaku

Source: Ubisoft, Reddit


Ubisoft inadvertently releases ‘Assassin’s Creed’ DLC a week early

Ubisoft has a history of premature software releases, but here's one you might not mind. The developer has confirmed that it inadvertently released its Assassin's Creed Origins add-on The Hidden Ones to Xbox One users a week ahead of its January 23rd release. A "misconfiguration" of the in-game store allowed downloads for the new content, the company said. You'll still have access if you downloaded it and entered the new region (it'd create havoc for save files), but everyone else will have to wait for the official launch.

The early access was surprising, but certainly feasible. Game studios launching DLC frequently need to prepare well in advance, such as uploading the material itself, updating store pages and patching the base game. The extra time gives them a chance to coordinate the launch and catch last-minute issues. The problem, of course, is that it theoretically takes little more than an accidental flip of the switch to spoil everything. Clearly, Ubisoft flipped that switch -- much to the delight of Origins fans who couldn't wait to see what was new.

Via: Kotaku

Source: Ubisoft, Reddit


‘Scribblenauts’ returns with a party game for consoles

Innovative wordplay-based game Scribblenauts debuted on the Nintendo DS at the end of the last decade, but we haven't heard from the franchise since it headed to mobile for a semi-sequel in 2015. But today we got news that a new entry in the series, party game Scribblenauts Showdown, is coming to PS4, Xbox One and Nintendo Switch on March 6th.

According to the Scribblenauts website, the new title will have 25 minigames and support up to four players. Players will be able to use the franchise's signature Mad Libs gameplay to pit your favorite weird word against your opponent's, so long as both are among the game's 35,000+ word dictionary.

Source: Scribblenauts Showdown teaser (YouTube), Scribblenauts Showdown (website)


Microsoft may be working on a new Xbox Elite controller

Microsoft's Xbox Elite controller is pricey, but arguably the go-to choice for Xbox One owners who want a gamepad that fits their exact needs. And apparently, there's enough demand to merit a sequel. Multiple leaks appear to have uncovered a new Elite controller that builds on lessons learned from the first model. If the tips are accurate, it would include Bluetooth (to painlessly connect to your PC), a USB-C wired connection, an Apple MagSafe-style charging connector on the back and a built-in battery instead of disposables. And naturally, there are more tweaks for players who want their controls just so.

To begin with, the new details suggests that an earlier leak showing the whole controller (from Reddit's EDDS86, below) is accurate: it'd have new grips that make sure your hands are steady in frantic sessions. The new scoops also suggest there will be a three-profile switch, three-level hair trigger locks and adjustable stick tension. Microsoft had applied for a patent on this exact stick design in December, so there's at least some degree of truth to the claims. A Verge source corroborates the story.

There's no mention of when the controller might show up, assuming it isn't scrapped. We wouldn't count on it appearing for a while even if the rumors are rock-solid, though. Microsoft tends to save its big gaming announcements for E3 (this year, mid-June), and it could be some time after that before you can get one in your hands. Still, it's good to know that Microsoft's effort to court its most dedicated gamers wasn't just a one-off fling.

Xbox Elite wireless controller V2 leak

Via: Reddit (1), (2), The Verge

Source: Baidu


‘Far Cry 5’ limited edition includes new art and vinyl soundtrack

If you get excited by cool vinyl video game soundtracks like we do, you're in luck. Mondo, the company behind the amazing Contra vinyl and that fantastic The Last of Us box set, has just partnered with Ubisoft on Far Cry 5. Starting today, January 16th, you can pre-order the "Far Cry 5 x Mondo Edition" of the game for $100. The special edition is set to release alongside the title itself on March 27th of this year for PC, PS4 and Xbox One.

There are only 4,000 of these units available worldwide, so if you're interested, you'll probably want to jump on it. You'll get the title itself in an attractive, durable SteelBook case designed by the creative director of Mondo, Jay Shaw, a vinyl record with the original Far Cry 5 soundtrack, a code for the digital version and a nice little box to hold it all in with an illustration of the game's main villain Joseph Seed. You'll also receive special in-game cosmetic and consumable items in the Doomsday Prepper Pack and Chaos Pack as part of your pre-order.

Source: Ubisoft


‘PUBG’ already has over 3 million players on Xbox One

A preview version of PlayerUnknown's Battlegrounds launched on Xbox One on December 12th and at the end of 2017, it already had over three million players. The game broke records left and right last year, so this may not be too big of a surprise. But it's notable since PUBG had quite a few issues when it launched on the console last month.

When announcing the milestone, Xbox's General Manager of Games Marketing Aaron Greenberg pointed out that four updates had already been released since the preview's launch and he said that updates would continue to roll out regularly.

At the end of December, PUBG beat its previous concurrent player record on Steam, logging a whopping 3,106,358 players at one time. Around 25 million players were playing it on PC overall at the time. In the first two days of being available on Xbox One, PUBG pulled over a million players.

Source: Xbox


Xbox One adds ‘do not disturb’ mode for distraction-free gaming

Just over four years later and Microsoft is still adding features to the Xbox One that existed on its predecessor, the Xbox 360. Next up is a do not disturb mode that will "suppress" notifications and tells your friends list you don't want to be bothered, according to a post on Xbox Wire. This should be especially nice for when you just want to kick back and watch a movie or video, or hell even play a game, in peace.

Other incoming features include new ways of tracking Achievement progress and changes to commenting on social feed posts. More granularity for auto-shutdown timing is en route as well, with options that will turn the console off after two, three, four and five hours.

The update is rolling out today for folks who are in the Alpha ring of the Xbox Insider program, and there are further experimental updates coming as well. Everyone else should see the new features over the next few weeks. Maybe game defaults are next so we don't have to select things like manual transmissions in racing games or inverted Y-axis in every single title -- a feature the Xbox 360 launched with over 12 years ago.

Source: Xbox Wire